The game
How Spendrobe works
Each day has one brand or theme. You dress a mannequin head to toe with the pieces you think cost the most, and your score shows how good your eye for price is. The game is launching soon and isn’t open yet; this page describes the rules as they are built.
One round a day
A new brand or theme arrives at 00:00 UTC, and everyone plays the same one. You fill five slots in order: accessory, top, bag, bottom, shoes. For each, you search that day’s catalogue and choose the piece you believe is the most expensive. It goes onto the mannequin straight away, so the outfit builds piece by piece.
Prices stay hidden until you pick
The list of pieces is alphabetical, never sorted by price, so its order can’t give the answer away. Each price appears only after you’ve chosen. Then you can follow a link to the item itself, where the item has a source page.
How a pick is scored
Each pick earns 0 to 100 points from its price rank among all the pieces in that slot. The priciest earns 100, the cheapest earns 0, and the rest are spaced evenly between them. Pieces at the same price share a rank.
| Your pick, in a slot of 17 pieces | Points |
|---|---|
| The priciest of 17 | 100 |
| 2nd priciest | 94 |
| 9th priciest, the middle | 50 |
| 15th priciest | 13 |
| 17th, the cheapest | 0 |
Colour harmony: up to 30 points
Price isn’t quite everything. When the outfit is complete, its colours earn a bonus. Neutrals (black, white, cream, grey, navy, denim, beige, camel, brown and the like) never clash, and any other colour counts as an accent.
| The outfit’s colours | Bonus |
|---|---|
| Neutrals only | +10 |
| One accent colour with neutrals | +30 |
| Accents close together on the colour wheel, such as red and burgundy | +30 |
| Two opposite accents, such as teal and red | +30 |
| Anything else, such as red with green | 0 |
Variety: up to 20 points
You also earn 5 points for each colour family beyond the first, up to 20. Five pieces in five different families earn all 20. An all-black outfit earns none, though it still collects the +10 for neutrals.
A worked example
The most you can score is 550: five perfect picks, plus 30 and 20. Here is a round with no products named, just the arithmetic:
| Step | Result | Points |
|---|---|---|
| Accessory, navy | 2nd of 17 | 94 |
| Top, camel | 15th of 17 | 13 |
| Bag, teal | 9th of 17 | 50 |
| Bottom, mustard | 17th of 17 | 0 |
| Shoes, navy | 2nd of 17 | 94 |
| Colour harmony | teal with mustard: a clash | 0 |
| Variety | 4 colour families | 15 |
| Total | 266 |
Where the prices come from
A game about real prices only works with real prices, so the launch build has strict checks. Every piece must have a product image, a link to its source and the date its price was read; prices older than 120 days are refused; and a brand or theme runs only with at least 16 pieces in every slot. Invented items can’t pass those checks, which is why the game isn’t open yet: we’re still arranging licensed product data.
What Spendrobe isn’t
- It isn’t a shop. Nothing is sold here, and the game doesn’t reward you for buying anything.
- It isn’t a discount or coupon site. There are no codes, no cashback and no sale alerts.
- It isn’t a verdict on taste. A high score means you read price well, not that you dressed well, and the priciest piece is often not the best one. Our guide to what makes designer pieces expensive explains why.
There are no accounts. Your progress stays in your own browser, on your device.